Prequels are usually pointless, telling storylines that we already know
and cashing-in on the popularity of previous films. If you look at it from this
perspective, which I am, prequels are often lazy attempts to milk that cash cow
dry!
Any new GITS (haha, gits) variation, therefore, is always going to be
compared to what came before it - supposedly what comes after it. The original
films by Mamoru Oshii are standards by which a lot of anime is set,
complemented by the two strong 'GITS: Stand Alone Complex' series by Kenji Kamiyama.
So, as I've stated I'm going to do this, I will compare the new incarnations to
the previous works, because I'm like that.
To start, the look of the animation and character design is very much
more aligned with the 'Stand Alone Complex' TV series and this is not necessarily
a bad thing. The lead characters have obviously been designed to look younger,
with the greatest age difference seeming to come in Major Kusunagi's character,
looking more like an obnoxious schoolgirl than anything.
Secondly: the sound. Whether the previous films or TV series, the music
has always been strong in 'Ghost in the Shell', but here it is altogether more
bizarre. 'Stand Alone Complex' had good music, but was a big step down from
Kenji Kawai's original soundtracks. And the 'GITS: Arise' offerings are a
further step down. The opening credits are what sounds like the result of a fan
staying up all night on their computer with some completely non-descript pieces
throughout. With the opening credits, immediately you feel that this is not
going to be as good as what came before.
Lastly, the storylines: With both 'Border 1: Ghost Pain' and 'Border 2:
Ghost Whispers', the storylines are quite political and quite uninteresting. Neither
particularly grabs the attention and can lead to moments of distraction along
the way. Perhaps the problem is the duration of these prequels. At around fifty
minutes each, they do not offer the ability to delve as deep as the films, nor
offer bite-size storylines in a more grand arc, like 'Stand Alone Complex'.
For me, this is probably the key failing. Oshii's films were visual feasts,
offering moments of reflection and philosophy in between lavish pieces of
animation, getting into the psychology of its characters. The two TV series
also developed interesting storylines over their twenty-six episodes. Depth and
detail are what made 'Ghost in the Shell' so interesting. 'Arise' just seems to
lack this a little.
All-in-all, the 'Arise' series of prequels just doesn't create enough
interest, other than being a new take on a well-established franchise. They
will always be compared to what came before them: it will always happen. One
can only hope the next instalment, 'Ghost Tears' will offer something more. But
currently, they feel little more than a couple of 'GITS: SAC' episodes - and
not particularly your favourites - that don't do quite enough to stand alone.
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